Castings
Nailing down this thing for good
static_cast
Any type <-->
void*
const_cast
Add/remove constness
dynamic_cast
reinterpret_cast
Last updated
Was this helpful?
Nailing down this thing for good
static_cast
Any type <--> void*
const_cast
Add/remove constness
dynamic_cast
reinterpret_cast
Last updated
Was this helpful?